mirror of
https://github.com/SeriousBug/dotfiles
synced 2024-12-22 02:50:00 -06:00
129 lines
3.8 KiB
Python
129 lines
3.8 KiB
Python
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#!/usr/bin/env python3
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import argparse
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import logging
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import sys
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import signal
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import gi
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import json
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gi.require_version('Playerctl', '2.0')
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from gi.repository import Playerctl, GLib
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logger = logging.getLogger(__name__)
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def write_output(text, player):
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logger.info('Writing output')
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output = {'text': text,
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'class': 'custom-' + player.props.player_name,
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'alt': player.props.player_name}
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sys.stdout.write(json.dumps(output) + '\n')
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sys.stdout.flush()
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def on_play(player, status, manager):
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logger.info('Received new playback status')
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on_metadata(player, player.props.metadata, manager)
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def on_metadata(player, metadata, manager):
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logger.info('Received new metadata')
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track_info = ''
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if player.props.player_name == 'spotify' and \
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'mpris:trackid' in metadata.keys() and \
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':ad:' in player.props.metadata['mpris:trackid']:
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track_info = 'AD PLAYING'
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elif player.get_artist() != '' and player.get_title() != '':
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track_info = '{artist} - {title}'.format(artist=player.get_artist(),
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title=player.get_title())
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else:
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track_info = player.get_title()
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if player.props.status != 'Playing' and track_info:
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track_info = ' ' + track_info
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write_output(track_info, player)
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def on_player_appeared(manager, player, selected_player=None):
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if player is not None and (selected_player is None or player.name == selected_player):
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init_player(manager, player)
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else:
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logger.debug("New player appeared, but it's not the selected player, skipping")
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def on_player_vanished(manager, player):
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logger.info('Player has vanished')
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sys.stdout.write('\n')
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sys.stdout.flush()
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def init_player(manager, name):
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logger.debug('Initialize player: {player}'.format(player=name.name))
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player = Playerctl.Player.new_from_name(name)
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player.connect('playback-status', on_play, manager)
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player.connect('metadata', on_metadata, manager)
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manager.manage_player(player)
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on_metadata(player, player.props.metadata, manager)
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def signal_handler(sig, frame):
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logger.debug('Received signal to stop, exiting')
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sys.stdout.write('\n')
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sys.stdout.flush()
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# loop.quit()
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sys.exit(0)
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def parse_arguments():
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parser = argparse.ArgumentParser()
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# Increase verbosity with every occurrence of -v
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parser.add_argument('-v', '--verbose', action='count', default=0)
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# Define for which player we're listening
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parser.add_argument('--player')
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return parser.parse_args()
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def main():
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arguments = parse_arguments()
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# Initialize logging
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logging.basicConfig(stream=sys.stderr, level=logging.DEBUG,
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format='%(name)s %(levelname)s %(message)s')
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# Logging is set by default to WARN and higher.
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# With every occurrence of -v it's lowered by one
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logger.setLevel(max((3 - arguments.verbose) * 10, 0))
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# Log the sent command line arguments
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logger.debug('Arguments received {}'.format(vars(arguments)))
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manager = Playerctl.PlayerManager()
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loop = GLib.MainLoop()
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manager.connect('name-appeared', lambda *args: on_player_appeared(*args, arguments.player))
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manager.connect('player-vanished', on_player_vanished)
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signal.signal(signal.SIGINT, signal_handler)
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signal.signal(signal.SIGTERM, signal_handler)
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signal.signal(signal.SIGPIPE, signal.SIG_DFL)
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for player in manager.props.player_names:
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if arguments.player is not None and arguments.player != player.name:
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logger.debug('{player} is not the filtered player, skipping it'
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.format(player=player.name)
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)
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continue
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init_player(manager, player)
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loop.run()
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if __name__ == '__main__':
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main()
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