// Library: boxes.scad // Version: 1.0 // Author: Marius Kintel // Copyright: 2010 // License: Simplified BSD License // roundedBox([width, height, depth], float radius, bool sidesonly); // EXAMPLE USAGE: // roundedBox([20, 30, 40], 5, true); // size is a vector [w, h, d] module roundedBox(size, radius, sidesonly) { rot = [ [0,0,0], [90,0,90], [90,90,0] ]; if (sidesonly) { cube(size - [2*radius,0,0], true); cube(size - [0,2*radius,0], true); for (x = [radius-size[0]/2, -radius+size[0]/2], y = [radius-size[1]/2, -radius+size[1]/2]) { translate([x,y,0]) cylinder(r=radius, h=size[2], center=true); } } else { cube([size[0], size[1]-radius*2, size[2]-radius*2], center=true); cube([size[0]-radius*2, size[1], size[2]-radius*2], center=true); cube([size[0]-radius*2, size[1]-radius*2, size[2]], center=true); for (axis = [0:2]) { for (x = [radius-size[axis]/2, -radius+size[axis]/2], y = [radius-size[(axis+1)%3]/2, -radius+size[(axis+1)%3]/2]) { rotate(rot[axis]) translate([x,y,0]) cylinder(h=size[(axis+2)%3]-2*radius, r=radius, center=true); } } for (x = [radius-size[0]/2, -radius+size[0]/2], y = [radius-size[1]/2, -radius+size[1]/2], z = [radius-size[2]/2, -radius+size[2]/2]) { translate([x,y,z]) sphere(radius); } } }