different indentation on github and local editor?

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charlie 2018-02-22 15:38:47 +00:00
parent e46da241aa
commit 7999dc8c8a

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@ -18,101 +18,101 @@
// example2DShapes(); use <layouts.scad>; // example2DShapes(); use <layouts.scad>;
module example2DShapes(){ module example2DShapes(){
grid(105,105,true,4) grid(105,105,true,4)
{ {
// ellipse // ellipse
ellipse(50,75); ellipse(50,75);
// part of ellipse (a number of quarters) // part of ellipse (a number of quarters)
ellipsePart(50,75,3); ellipsePart(50,75,3);
ellipsePart(50,75,2); ellipsePart(50,75,2);
ellipsePart(50,75,1); ellipsePart(50,75,1);
// complexRoundSquare examples // complexRoundSquare examples
complexRoundSquare([75,100],[20,10],[20,10],[20,10],[20,10]); complexRoundSquare([75,100],[20,10],[20,10],[20,10],[20,10]);
complexRoundSquare([75,100],[0,0],[0,0],[30,50],[20,10]); complexRoundSquare([75,100],[0,0],[0,0],[30,50],[20,10]);
complexRoundSquare([50,50],[10,20],[10,20],[10,20],[10,20],false); complexRoundSquare([50,50],[10,20],[10,20],[10,20],[10,20],false);
complexRoundSquare([100,100]); complexRoundSquare([100,100]);
complexRoundSquare([100,100],rads1=[20,20],rads3=[20,20]); complexRoundSquare([100,100],rads1=[20,20],rads3=[20,20]);
// pie slice // pie slice
pieSlice(50,0,10); pieSlice(50,0,10);
pieSlice(50,45,190); pieSlice(50,45,190);
pieSlice([50,20],180,270); pieSlice([50,20],180,270);
// donut slice // donut slice
donutSlice(20,50,0,350); donutSlice(20,50,0,350);
donutSlice(30,50,190,270); donutSlice(30,50,190,270);
donutSlice([40,22],[50,30],180,270); donutSlice([40,22],[50,30],180,270);
donutSlice([50,20],50,180,270); donutSlice([50,20],50,180,270);
donutSlice([20,30],[50,40],0,270); donutSlice([20,30],[50,40],0,270);
} }
} }
// end examples ---------------------- // end examples ----------------------
module complexRoundSquare( module complexRoundSquare(
size, // Size size, // Size
rads1=[0,0], // Top left radius rads1=[0,0], // Top left radius
rads2=[0,0], // Top right radius rads2=[0,0], // Top right radius
rads3=[0,0], // Bottom right radius rads3=[0,0], // Bottom right radius
rads4=[0,0], // Bottom left radius rads4=[0,0], // Bottom left radius
center=true // center center=true // center
) { ) {
width = size[0]; width = size[0];
height = size[1]; height = size[1];
// %square(size=[width, height],center=true); // %square(size=[width, height],center=true);
x1 = 0-width/2+rads1[0]; x1 = 0-width/2+rads1[0];
y1 = 0-height/2+rads1[1]; y1 = 0-height/2+rads1[1];
x2 = width/2-rads2[0]; x2 = width/2-rads2[0];
y2 = 0-height/2+rads2[1]; y2 = 0-height/2+rads2[1];
x3 = width/2-rads3[0]; x3 = width/2-rads3[0];
y3 = height/2-rads3[1]; y3 = height/2-rads3[1];
x4 = 0-width/2+rads4[0]; x4 = 0-width/2+rads4[0];
y4 = height/2-rads4[1]; y4 = height/2-rads4[1];
scs = 0.1; // straight corner size scs = 0.1; // straight corner size
x = (center)? 0: width/2; x = (center)? 0: width/2;
y = (center)? 0: height/2; y = (center)? 0: height/2;
translate([x,y,0]) translate([x,y,0])
hull() hull()
{ {
// top left // top left
if(rads1[0] > 0 && rads1[1] > 0) if(rads1[0] > 0 && rads1[1] > 0)
translate([x1,y1]) translate([x1,y1])
mirror([1,0]) mirror([1,0])
ellipsePart(rads1[0]*2,rads1[1]*2,1); ellipsePart(rads1[0]*2,rads1[1]*2,1);
else else
translate([x1,y1]) translate([x1,y1])
square(size=[scs, scs]); square(size=[scs, scs]);
// top right // top right
if(rads2[0] > 0 && rads2[1] > 0) if(rads2[0] > 0 && rads2[1] > 0)
translate([x2,y2]) translate([x2,y2])
ellipsePart(rads2[0]*2,rads2[1]*2,1); ellipsePart(rads2[0]*2,rads2[1]*2,1);
else else
translate([width/2-scs,0-height/2]) translate([width/2-scs,0-height/2])
square(size=[scs, scs]); square(size=[scs, scs]);
// bottom right // bottom right
if(rads3[0] > 0 && rads3[1] > 0) if(rads3[0] > 0 && rads3[1] > 0)
translate([x3,y3]) translate([x3,y3])
mirror([0,1]) mirror([0,1])
ellipsePart(rads3[0]*2,rads3[1]*2,1); ellipsePart(rads3[0]*2,rads3[1]*2,1);
else else
translate([width/2-scs,height/2-scs]) translate([width/2-scs,height/2-scs])
square(size=[scs, scs]); square(size=[scs, scs]);
// bottom left // bottom left
if(rads4[0] > 0 && rads4[1] > 0) if(rads4[0] > 0 && rads4[1] > 0)
translate([x4,y4]) translate([x4,y4])
rotate([0,0,-180]) rotate([0,0,-180])
ellipsePart(rads4[0]*2,rads4[1]*2,1); ellipsePart(rads4[0]*2,rads4[1]*2,1);
else else
#translate([x4,height/2-scs]) #translate([x4,height/2-scs])
square(size=[scs, scs]); square(size=[scs, scs]);
} }
} }
module roundedSquare(pos=[10,10],r=2) { module roundedSquare(pos=[10,10],r=2) {
@ -120,9 +120,10 @@ module roundedSquare(pos=[10,10],r=2) {
{ {
square([pos[0]-r*2,pos[1]-r*2],center=true); square([pos[0]-r*2,pos[1]-r*2],center=true);
circle(r=r);
} circle(r=r);
} }
}
// round shapes // round shapes
// The orientation might change with the implementation of circle... // The orientation might change with the implementation of circle...
@ -130,11 +131,12 @@ module ngon(sides, radius, center=false) {
rotate([0, 0, 360/sides/2]) rotate([0, 0, 360/sides/2])
circle(r=radius, $fn=sides, center=center); circle(r=radius, $fn=sides, center=center);
} }
module ellipsePart(width,height,numQuarters) { module ellipsePart(width,height,numQuarters) {
o = 1; //slight overlap to fix a bug o = 1; //slight overlap to fix a bug
difference() difference()
{ {
ellipse(width,height); ellipse(width,height);
if(numQuarters <= 3) if(numQuarters <= 3)
translate([0-width/2-o,0-height/2-o,0]) translate([0-width/2-o,0-height/2-o,0])
@ -145,7 +147,7 @@ module ellipsePart(width,height,numQuarters) {
if(numQuarters < 2) if(numQuarters < 2)
translate([-o,0,0]) translate([-o,0,0])
square([width/2+o*2,height/2+o]); square([width/2+o*2,height/2+o]);
} }
} }
module donutSlice(innerSize,outerSize, start_angle, end_angle) { module donutSlice(innerSize,outerSize, start_angle, end_angle) {
@ -154,7 +156,7 @@ module donutSlice(innerSize,outerSize, start_angle, end_angle) {
pieSlice(outerSize, start_angle, end_angle); pieSlice(outerSize, start_angle, end_angle);
if(len(innerSize) > 1) if(len(innerSize) > 1)
ellipse(innerSize[0]*2,innerSize[1]*2); ellipse(innerSize[0]*2,innerSize[1]*2);
else else
circle(innerSize); circle(innerSize);
} }
@ -172,7 +174,7 @@ module pieSlice(size, start_angle, end_angle) { //size in radius(es)
a4 = (0 * start_angle + 4 * end_angle) / 4; a4 = (0 * start_angle + 4 * end_angle) / 4;
if(end_angle > start_angle) if(end_angle > start_angle)
intersection() { intersection() {
if(len(size) > 1) if(len(size) > 1)
ellipse(rx*2,ry*2); ellipse(rx*2,ry*2);
else else