Added code from the openscad svn repo for easy use and improvement.
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boxes.scad
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boxes.scad
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// Library: boxes.scad
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// Version: 1.0
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// Author: Marius Kintel
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// Copyright: 2010
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// License: BSD
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// roundedBox([width, height, depth], float radius, bool sidesonly);
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// EXAMPLE USAGE:
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// roundedBox([20, 30, 40], 5, true);
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// size is a vector [w, h, d]
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module roundedBox(size, radius, sidesonly)
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{
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rot = [ [0,0,0], [90,0,90], [90,90,0] ];
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if (sidesonly) {
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cube(size - [2*radius,0,0], true);
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cube(size - [0,2*radius,0], true);
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for (x = [radius-size[0]/2, -radius+size[0]/2],
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y = [radius-size[1]/2, -radius+size[1]/2]) {
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translate([x,y,0]) cylinder(r=radius, h=size[2], center=true);
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}
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}
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else {
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cube([size[0], size[1]-radius*2, size[2]-radius*2], center=true);
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cube([size[0]-radius*2, size[1], size[2]-radius*2], center=true);
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cube([size[0]-radius*2, size[1]-radius*2, size[2]], center=true);
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for (axis = [0:2]) {
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for (x = [radius-size[axis]/2, -radius+size[axis]/2],
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y = [radius-size[(axis+1)%3]/2, -radius+size[(axis+1)%3]/2]) {
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rotate(rot[axis])
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translate([x,y,0])
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cylinder(h=size[(axis+2)%3]-2*radius, r=radius, center=true);
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}
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}
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for (x = [radius-size[0]/2, -radius+size[0]/2],
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y = [radius-size[1]/2, -radius+size[1]/2],
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z = [radius-size[2]/2, -radius+size[2]/2]) {
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translate([x,y,z]) sphere(radius);
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}
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}
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}
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shapes.scad
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shapes.scad
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/*
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* OpenSCAD Shapes Library (www.openscad.org)
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* Copyright (C) 2009 Catarina Mota
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*
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* License: LGPL 2.1 or later
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*/
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//box(width, height, depth);
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//roundedBox(width, height, depth, factor);
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//cone(height, radius);
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//oval(width, height, depth);
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//tube(height, radius, wall);
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//ovalTube(width, height, depth, wall);
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//hexagon(height, depth);
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//octagon(height, depth);
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//dodecagon(height, depth);
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//hexagram(height, depth);
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//rightTriangle(adjacent, opposite, depth);
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//equiTriangle(side, depth);
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//12ptStar(height, depth);
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//----------------------
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// size is a vector [w, h, d]
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module box(size) {
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cube(size, true);
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}
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// size is a vector [w, h, d]
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module roundedBox(size, radius) {
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cube(size - [2*radius,0,0], true);
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cube(size - [0,2*radius,0], true);
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for (x = [radius-size[0]/2, -radius+size[0]/2],
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y = [radius-size[1]/2, -radius+size[1]/2]) {
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translate([x,y,0]) cylinder(r=radius, h=size[2], center=true);
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}
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}
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module cone(height, radius, center = false) {
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cylinder(height, radius, 0, center);
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}
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module oval(w,h, height, center = false) {
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scale([1, h/w, 1]) cylinder(h=height, r=w, center=center);
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}
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// wall is wall thickness
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module tube(height, radius, wall, center = false) {
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difference() {
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cylinder(h=height, r=radius, center=center);
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cylinder(h=height, r=radius-wall, center=center);
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}
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}
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// wall is wall thickness
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module ovalTube(height, rx, ry, wall, center = false) {
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difference() {
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scale([1, ry/rx, 1]) cylinder(h=height, r=rx, center=center);
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scale([(rx-wall)/rx, (ry-wall)/rx, 1]) cylinder(h=height, r=rx, center=center);
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}
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}
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// size is the XY plane size, height in Z
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module hexagon(size, height) {
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boxWidth = size/1.75;
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for (r = [-60, 0, 60]) rotate([0,0,r]) cube([boxWidth, size, height], true);
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}
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// size is the XY plane size, height in Z
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module octagon(size, height) {
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intersection() {
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cube([size, size, height], true);
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rotate([0,0,45]) cube([size, size, height], true);
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}
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}
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// size is the XY plane size, height in Z
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module dodecagon(size, height) {
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intersection() {
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hexagon(size, height);
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rotate([0,0,90]) hexagon(size, height);
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}
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}
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// size is the XY plane size, height in Z
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module hexagram(size, height) {
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boxWidth=size/1.75;
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for (v = [[0,1],[0,-1],[1,-1]]) {
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intersection() {
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rotate([0,0,60*v[0]]) cube([size, boxWidth, height], true);
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rotate([0,0,60*v[1]]) cube([size, boxWidth, height], true);
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}
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}
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}
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module rightTriangle(adjacent, opposite, height) {
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difference() {
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translate([-adjacent/2,opposite/2,0]) cube([adjacent, opposite, height], true);
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translate([-adjacent,0,0]) {
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rotate([0,0,atan(opposite/adjacent)]) dislocateBox(adjacent*2, opposite, height);
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}
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}
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}
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module equiTriangle(side, height) {
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difference() {
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translate([-side/2,side/2,0]) cube([side, side, height], true);
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rotate([0,0,30]) dislocateBox(side*2, side, height);
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translate([-side,0,0]) {
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rotate([0,0,60]) dislocateBox(side*2, side, height);
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}
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}
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}
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module 12ptStar(size, height) {
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starNum = 3;
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starAngle = 360/starNum;
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for (s = [1:starNum]) {
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rotate([0, 0, s*starAngle]) cube([size, size, height], true);
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}
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}
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//-----------------------
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//MOVES THE ROTATION AXIS OF A BOX FROM ITS CENTER TO THE BOTTOM LEFT CORNER
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//FIXME: Why are the dimensions changed?
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// why not just translate([0,0,-d/2]) cube([w,h,d]);
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module dislocateBox(w,h,d) {
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translate([w/2,h,0]) {
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difference() {
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cube([w, h*2, d+1]);
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translate([-w,0,0]) cube([w, h*2, d+1]);
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}
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}
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}
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@ -16,7 +16,7 @@
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* @param number depth How wide/deep the triangle is in the 3rd dimension
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*/
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/*
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module triangle(o_len, a_len, depth)
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module triangle_old(o_len, a_len, depth)
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{
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difference()
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{
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}
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}
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triangle(5,10,7);
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//triangle(5,10,7);
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