From 28f163641700f75a3a6ec603fc7486cee135a57b Mon Sep 17 00:00:00 2001 From: david powell Date: Wed, 19 Jun 2013 18:15:50 +0100 Subject: [PATCH] Cubic_Array() , Radial_Array() functions --- array.scad | 139 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 139 insertions(+) create mode 100644 array.scad diff --git a/array.scad b/array.scad new file mode 100644 index 0000000..446c5ac --- /dev/null +++ b/array.scad @@ -0,0 +1,139 @@ +// array functions +// by david powell +// licence LGPL V2 or later +// +// this lib provides 2 functions +// Cubic_Array() , and Radial_Array() +// +//Cubic_Array(sx,sy,sz,nx,ny,nz,center){childobject} +// produces a cubic grid of child objects +// sx,sy,sz = spacing for each axis +// nx,ny,nz and number of objects on each axis +// center = true/false on if geometery is centered or not +// +// +//Radial_Array(a,n,r){child object} +// produces a clockwise radial array of child objects rotated around the local z axis +// a= interval angle +// n= number of objects +// r= radius distance +// +// remove // from following line to run test +//Cubic_and_Radial_Array_Test(); + +module Cubic_and_Radial_Array_Test() + { +//center referance point + translate([0,0,0]) + #cube([5,5,5],center=true); + +//cubic array of 5*5*5 objects spaced 10*10*10 center relative + Cubic_Array(10,10,10,5,5,5,center=true) + { + sphere(2.5,center=true,$fn=60); + } + +//a linear array allong x can be derived from the cubic array simply + translate([60,0,0]) + Cubic_Array(10,0,0,5,1,1,center=false) + { + cube([5,5,5],center=true); + } +//a linear array allong y can be derived from the cubic array simply + translate([0,60,0]) + Cubic_Array(0,10,0,1,5,1,center=false) + { + cube([5,5,5],center=true); + } + +//a linear array allong z can be derived from the cubic array simply + translate([0,0,60]) + Cubic_Array(0,0,10,1,1,5,center=false) + { + cube([5,5,5],center=true); + } + +//a grid array allong x,y can be derived from the cubic array simply + translate([0,0,-60]) + Cubic_Array(10,10,0,5,5,1,center=true) + { + cube([5,5,5],center=true); + } + +//radial array of 32 objects rotated though 10 degrees + translate([0,0,0]) + Radial_Array(10,32,40) + { + cube([2,4,6],center=true); + } + +// a radial array of linear arrays + + rotate([45,45,45]) + Radial_Array(10,36,40) + { + translate([0,10,0]) + Cubic_Array(0,10,0,1,5,1,center=false) + { + cube([2,3,4],center=true); + } + } + +} + + +// main lib modules +module Cubic_Array(sx,sy,sz,nx,ny,nz,center) + { + if (center==true) + { + translate([-(((nx+1)*sx)/2),-(((ny+1)*sy)/2),-(((nz+1)*sz)/2)]) + { + for(x=[1:nx]) + { + for(y=[1:ny]) + { + for(z=[1:nz]) + { + translate([x*sx,y*sy,z*sz]) + child(center=true); + } + } + } + } + } + else + { + translate([0,0,0]) + { + for(x=[1:nx]) + { + for(y=[1:ny]) + { + for(z=[1:nz]) + { + translate([x*sx,y*sy,z*sz]) + child(); + } + } + } + } + } + } + +// +//Radial_Array(a,n,r){child object} +// produces a clockwise radial array of child objects rotated around the local z axis +// a= interval angle +// n= number of objects +// r= radius distance +// +module Radial_Array(a,n,r) +{ + for (k=[0:n-1]) + { + rotate([0,0,-(a*k)]) + translate([0,r,0]) + child(); + } +}